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Telepath Tactics back on Kickstarter

Folks! It’s baaaa-aaaaaack… I will now preemptively answer your questions using my astounding psychic powers: Wait. Didn’t you already run a Kickstarter? Yes: it did not succeed. Thus, Kickstarter being what it is, no one was charged and I received none of the funds. So I’m trying again. Why is…

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Telepath Tactics February 2013 update

Update time! First, I’d like to take this opportunity to formally announce something exciting: Telepath Tactics is going to be at the Indie MegaBooth at PAX East! This is a really great opportunity for the game, seeing as the gaming press tends to converge on the MegaBooth and, you know,…

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Telepath Tactics January 2013 update

Another month, another update! The first  change you’ll probably notice–indeed, the change you almost certainly have already noticed–is not to Telepath Tactics, but to the website. Which is to say, the uber-talented Jamie Sanchez redesigned telepath-nana.com recently. If you are reading this and you need a nice site, you should…

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Telepath Tactics December 2012 update

Wow. Was that really just one month? It feels like it was a small eternity! So, I ran a Kickstarter over the past month that garnered 840 backers pledging over $18,000, but we ultimately fell a little shy of the $25,500 goal. I’m not too worried about it, though. The…

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Telepath Tactics Kickstarter campaign is go!

Telepath Tactics has a new thing going for it, folks! It starts with a ‘K’ and ends with an ‘ickstarter,’ and it’s going to let me make this game everything that it can be. I am, of course, talking about a website that you should visit immediately. If you don’t…

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Telepath Tactics November 2012 update

Hello folks, and welcome to another update on the development of Telepath Tactics! Lots of great stuff has happened over the previous month. First, the title theme music is now complete and in-game. Second, Benn Marion has the game’s title screen art almost done: Pretty, no? The biggest substantive change…

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Unpredictability and control in turn-based combat: an examination

Unpredictability makes art interesting. Twists of plot, unconventional characterizations, and surprising character development engage a reader’s imagination; unique instrumentation, sudden shifts in time signature, or an unexpected chord progression delight the ear. So is it with games. Exploration, experimentation, discovery: all of these depend upon unpredictability, on gaps in the…

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Telepath Tactics October 2012 update

Another month, another update on Telepath Tactics! Much of this past month was spent wrangling: wrangling artists, wrangling with weird security-based behaviors in Windows, wrangling interface issues, and wrangling livestock. (Okay, just the first three.) First, on the art front: the fantastically talented Benn Marion is working on some proper…

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The 1975 declares 2017 North American spring show visit