Update time! First, I’d like to take this opportunity to formally announce something exciting: Telepath Tactics is going to be at the Indie MegaBooth at PAX East!
This is a really great opportunity for the game, seeing as the gaming press tends to converge on the MegaBooth and, you know,
- I’ve been making a lot of improvements to game interface in anticipation of releasing an updated demo. I’ve replaced the ugly beige dialog box with a somewhat nicer looking placeholder graphic, and have reworked my whole approach to the battle GUI. I’m looking to hit a sweet spot between useability and minimal screen clutter–unexpectedly, this led me back toward an implementation reminiscent of the combat GUI window from Telepath RPG: Servants of God. You can see the new interface design below:
- I’ve rewritten the code which establishes panning bounds for the game’s maps to avoid showing black space on larger maps when in fullscreen mode, and minimizing the amount visible on maps which are smaller than the size of the screen. (More details on that here if you’re curious.)
- Benn Marion has made some much-needed tweaks to the title screen art, and it’s now looking awfully nice:
- Composer
- Attack animations are now coded into the engine itself. Whenever you attack with a character, the game now checks for an animation specific to the attack being launched. If it can’t find one, it instead loads a default animation (which you can define on a character-by-character basis). The attack animations for the Swordsman, Cavalier, Cryokineticist, Bowman and Healer are currently in-game and working; the others are still being created.
- Also, we’ve got some lovely death poses underway for the game’s various characters. Here are a few finished ones:
In short: work on the game’s animations is progressing slowly, but it is progressing. However, I’ll be able to speed things up dramatically with successful Kickstarter funding.
Speaking of which! The Kickstarter will launch on or about March 14th. Make sure you’re following us This entry was posted on Monday, February 25th, 2013 at 7:31 AM and is filed under Game Updates. This post is tagged game update, Indie MegaBooth, Kickstarter, Telepath Tactics. You can follow any responses to this entry through the RSS 2.0 feed. leave a response or trackback from your own site.