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February 25, 2013

Telepath Tactics February 2013 update

Indie MegaBoothUpdate time! First, I’d like to take this opportunity to formally announce something exciting: Telepath Tactics is going to be at the Indie MegaBooth at PAX East!

This is a really great opportunity for the game, seeing as the gaming press tends to converge on the MegaBooth and, you know,

  • I’ve rewritten the code which establishes panning bounds for the game’s maps to avoid showing black space on larger maps when in fullscreen mode, and minimizing the amount visible on maps which are smaller than the size of the screen. (More details on that here if you’re curious.)
  • Benn Marion has made some much-needed tweaks to the title screen art, and it’s now looking awfully nice:

Telepath TacticsTitle Screen 750_499

  • Ghold

    Godspeed, traveller!

  • dodell92

    Lots of goodies in this update. Here’s hoping PAX will do wonders for the Kickstarter, I know I’m donating again. Between the new scripting and the animations, I’m not sure which to be more excited for. I feel like there’s definitely going to be some variety, but what would you say is the general essence of the soundtrack at the moment?

  • CraigStern

    The soundtrack is too early into production for me to really sum up its essence; give it a few months, and I might have a good answer for you. ;)

  • wartman

    I’m hesitant to say this, but there still are a lot of things that bother me about that title-screen art. Are you looking for critiques? I’ll keep my opinions to myself if not, but I think it could still be improved.

    Otherwise my anticipation for this game is only growing–those sprites are marvelous and the gameplay just keeps looking better.

  • CraigStern

    Thanks! And yeah, by all means, if you have suggestions for the title screen art, I’m happy to listen.

  • wartman

    I think my problem is that you have about four different, interesting illustrations jumbled together. The fire-guy shooting at the spearman is great. The charging lady is engaging. The ninja dude attacking the golem is wonderful. Together in the same image… I can’t really tell what’s going on or where to focus.

    Maybe I’m crazy, but perhaps you’d be better served if you didn’t try to have every unit in one image? Especially because the weird stuff-like the golems-that are the strength of your setting are hidden off in the background.

    I hope your artist uses lots of layers in his art.

  • CraigStern

    I see your point. I’ve actually started using a cropped version for a lot of marketing for this very reason. (See: http://telepath-nana.com/blog/wp-content/uploads/2012/04/Box-Image.png )