Telepath Tactics has a new thing going for it, folks! It starts with a ‘K’ and ends with an ‘ickstarter,’ and it’s going to let me make this game everything that it can be. I am, of course, talking about
“Okay,” you say, “the game looks fantastic, but why Kickstarter?” It’s pretty simple. When I first began working on Telepath Tactics, it was to be a short project, a quick and relaxing interlude after the four-year ordeal of developing Telepath RPG: Servants of God. However, the game has since grown from a simple multiplayer tactics game to include a story-heavy single player campaign and extensive mod support.
Self-funding Telepath Tactics’ development has been adequate until now because it was just multiplayer. I needed relatively few assets for that: 22 character classes, a few dozens destructible objects, and a small handful of tilesets.
However, now that Telepath Tactics has a single player campaign, day and night, weather effects, and support for player-created campaigns, we need more content. We need extra character sprites: male and female variants for each character class, for one thing. NPC sprites are important to have as well. We need tilesets that portray a wider variety of locales, and destructible objects to match. We need original sound effects; we need character portraits; we need art for the user interface; we need a full soundtrack. Et cetera!
All of that stuff is awesome, but it takes money: specifically, $23,000. I don’t have $23,000 just lying around to spend, unfortunately, so the next best option is to run a Kickstarter. And so that is exactly what I am doing.
If you want Telepath Tactics to support robust and fully-realized single player campaigns as much as I do, please This entry was posted on Wednesday, November 28th, 2012 at 6:20 AM and is filed under Game Updates, Sinister Design News. This post is tagged business stuff, funding, Kickstarter, Telepath Tactics. You can follow any responses to this entry through the RSS 2.0 feed. leave a response or trackback from your own site.